![]() They claimed they completely revamped the TWW1 economy, campaign, and dozens of other major things within something like a few hours of the game being out if memory serves. ![]() Moreover, the mod creators aren't really all that honest with their changelog. I do and always will prefer as much realism as possible, and Radious is too immersion-breaking for me to enjoy for a long period of time. I come from the hardcore realism crowd dating back to the original Rome, so the Radious design just isn't up my alley. I want battles to matter, and I want victories to be significant. Fighting doomstacks every turn isn't fun for me. It tends to emphasize a more arcadey-feel to the game, which many people certainly enjoy. Radious' design has always been to allow the player to have a ton of stacks, all of which consist of a large number of units not found in the lore and with questionable balance. ![]()
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